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Barbara Mazzolai Wants to Build a New Field of Robotics

22 September 2026 at 14:00


Throughout her career, roboticist Barbara Mazzolai has turned to nature for inspiration. Now she wants to ensure the technology she builds gives back to the environment, too.

After starting her career as a biologist, a chance opportunity saw Mazzolai switch streams to engineering and become an early pioneer of bioinspired robotics. Building on her knowledge of biology’s ability to solve a diverse set of problems, she has developed robots based on octopuses, plant roots, and even seeds. “I’ve always been fascinated by living organisms, [and] by the extraordinary variety of solutions in nature, selected by the evolutionary process,” she says.

Barbara Mazzolai


Employer:

Italian Institute of Technology

Occupation:

Associate director for robotics; director of the Bioinspired Soft Robotics Laboratory

Education:

Master’s degree in biology, University of Pisa; master’s degree in eco-management and audit schemes, Scuola Superiore Sant’Anna; Ph.D. in microsystems engineering, University of Rome Tor Vergata

But Mazzolai, now the associate director for robotics at the Italian Institute of Technology, in Genoa, also believes engineering needs to reckon with its own impact on the natural world. That’s why she is advocating for a new field of research she calls “sustainability robotics.”

In a manifesto published in Nature Machine Intelligence in July, she and her collaborators outline a vision for a new approach to designing robots that’s meant to improve the relationship between nature, humanity, and technology.

“We need to reduce the footprint of our technology,” she says. “It’s really about thinking in a different way to open new possibilities for robotics [and] for society.” In this new mode of thinking, Mazzolai considers sustainability a core component of the design.

A child of nature

Mazzolai traces her fascination with the living world back to her childhood growing up on Italy’s Tuscan coast, close to the port city Livorno. Her father was a public-health inspector and a professional mycologist, and the family spent a lot of time exploring forests and learning about the local fungi and plants.

After toying with the prospect of pursuing art, her other major passion, Mazzolai ultimately decided to enroll at the University of Pisa in 1987 to study biology. She was particularly drawn to marine biology, but shortly before graduating with a master’s degree in 1995, she secured a research position at the Italian National Research Council’s Institute of Biophysics studying the cycles of heavy metals like mercury through both living and nonliving parts of the environment.

This involved collecting and analyzing samples from water, soil, vegetables, and even humans to understand the impact these metals have on health and the environment. She balanced this work with studying environmental management at the Scuola Superiore Sant’Anna, in Pisa, graduating with a master’s degree in 1998.

During that time, however, she learned that the university was recruiting biologists to help design new devices for environmental monitoring. She applied for and got the job in 1999 and began working as a research assistant under renowned bioroboticist Paolo Dario, first developing sensors and then robots meant to monitor air, water, and soil.

Even before entering a doctoral program, Mazzolai was promoted to assistant professor in 2004 and shortly afterward made her first foray into bioinspired robotics. In collaboration with colleagues at Sant’Anna, she helped design a soft robot inspired by the octopus. “We proposed it as a paradigm for launching this idea of soft robotics: demonstrating that [robots] can be soft, but at the same time apply strong force to the environment, like the animal does,” she says.

Back to school

In 2007 Mazzolai enrolled in a Ph.D. in microsystems engineering at Tor Vergata University of Rome, which she balanced with her role at Sant’Anna. She was already relying heavily on microfabrication techniques to develop sensors for her robots, and she was keen to push that part of the field forward.

While robots frequently feature sensors designed for perception, such as tactile or proprioceptive sensors, these systems typically focus on understanding the robot’s position in its environment, she says. “But there are few robots that integrate physical or chemical sensors to really understand the environment they move in,” she adds.

“I’ve always been fascinated by living organisms, [and] by the extraordinary variety of solutions in nature.”

Mazzolai was appointed as a team leader at the Center for Micro-BioRobotics of the Italian Institute of Technology in 2009, where she continued her work on the emerging field of bioinspired robotics. Two years later, she completed her Ph.D. and was promoted to director of the center.

Planting the seeds

Around this time Mazzolai says she became interested in using plants as a model for new kinds of robots, expanding bioinspiration beyond just animals. In particular, she was captivated by the ability of roots to efficiently explore the underground environment, and she imagined machines with the same deftness could have applications in both environmental modeling and precision agriculture.

photo of silver metallic coil wrapped around a green plant vine While many bioinspired robots mimic animals, plants also serve as a muse for Mazzolai. This tendril-like bot can coil around other structures like a vine. Italian Institute of Technology

When she first proposed the idea, colleagues were somewhat skeptical of robots based on seemingly static organisms. But in reality, she says, plants move nonstop through a process known as indeterminate growth. “They really grow for their entire life,” she says. “They adapt their morphology, their behavior to the external environment; they repair, they sense, they communicate.”

Trying to mimic a system that operates on such different principles to conventional robotics required some serious thinking, however. Mazzolai says that working in bioinspired robotics sometimes requires you to have “two separate brains”—one of a biologist and one of an engineer.

The process often involves deep study of the target organism to learn the underlying principles that shape how it operates before trying to engineer a robot capable of mimicking them. “It’s not a copy of natural organisms,” says Mazzolai, because a living organism is both difficult to replicate and has different goals.

In the case of plant roots, what makes them so efficient at exploring the soil is that they reduce friction by growing only at the very fine tip of the structure, while the thicker base of the root remains static. This significantly reduces the amount of energy required to push through the earth compared to that of a more conventional drill, which must push the entire structure from above.

To realize this principle in a robot, her team developed a miniaturized 3D printer that sits at the machine’s tip and feeds thermoplastic filament through a heated nozzle to build a snakelike body behind it. This allows the robot to push through the soil efficiently. The tip also contains sensors that allow it to avoid obstacles and detect nearby nutrients or water.

Making robotics sustainable

After spending so much of her career borrowing from nature, Mazzolai is now eager to return the favor. Many modern technologies, including plastics and car batteries, have been developed with little thought about how they will affect the environment at the end of their life cycles, she says.

She wants to ensure that robotics doesn’t follow the same path. This is the inspiration for what she and collaborators now call sustainability robotics. The approach has three central pillars: ensuring that robots have minimal impact on the environment; that they’re available to people from across the world and all socioeconomic backgrounds; and that they’re “symbiotic,” providing benefits to both humans and nature.

More concretely, Mazzolai would like to incorporate the concept of a life cycle into the design of robots, so that at the end of their useful life these machines can be reused, recycled, or even biodegraded.

While that might sound ambitious, she’s confident that all the ingredients to make it a reality are in place. And it’s a vision that she is certain will inspire future roboticists. “There are younger people who want to really work in this field because this is the future, their future,” she says. Facing the threat of ongoing environmental damage, “they want to develop something that can help.”

Robots Are Learning to Feel

10 September 2026 at 18:22


Dexterous manipulation remains one of the biggest barriers keeping robots from successfully tackling a wide range of everyday tasks. A sense of touch could be the key, but a lack of quality data has held back progress. This is now starting to change as academic labs and startups race to build new tactile datasets and techniques to put them to use.

Over the last few years, vision-language-action (VLA) models have significantly improved the ability of robots to carry out complex tasks involving objects and environments they’ve never encountered before. Pretrained on huge amounts of images, video, and text, and then fine-tuned on a smaller number of teleoperated robot demonstrations, these VLAs can guide robots through a growing range of everyday jobs—like folding laundry, tidying living rooms, and even operating kitchen gadgets—using just a video feed and natural language instructions.

But robots still struggle with tasks that require fine-grained hand control, such as handling deformable materials or manipulating small objects—plugging in a USB cable or turning a key in a lock, for example. That’s partly because VLAs ignore one of the primary sources of information humans rely on in these situations: tactile feedback.

Manipulating Like Humans

“Most dexterous manipulation can be done by humans with their eyes closed,” says Trevor Darrell, professor of computer science at the University of California, Berkeley. “Understanding force, slip, and precise grasping is not something that can be done well with traditional vision sensors.”

However, making effective use of tactile sensors is difficult. Tactile sensor data has very different characteristics to the image data VLAs are normally trained on, and tactile datasets lag far behind the internet-scale of many vision and language datasets. To get around this, Darrell’s team devised a way to first pretrain a model on existing datasets before giving it a sense of touch by training a specialist submodel on 100 hours of specially collected, high-quality tactile data, including demonstrations of common actions like wiping, grasping, twisting, or pouring using more than 200 different household objects.


Explore an interactive visualizer of a small portion of the T-Rex dataset. T-Rex

Putting the tactile data to use was not straightforward. The goal was for a robot to be able to use the tactile signal to correct its grip in real time as it manipulated objects. But this requires reaction times faster than most vision-language models operate at. This mismatch is a significant challenge, Darrell says, so the team used separate submodels, known as “experts,” to handle high-level actions and low-level tactile control in a way that’s quick enough for the tactile feedback to be useful.

The action expert produces motion plans, while the tactile expert, which operates four times faster, uses tactile feedback to adjust the motion plan in real time based on what the robot is feeling as it goes. The model was then fine-tuned on about 100 teleoperated demonstrations of relatively complex manipulation tasks, such as screwing in a light bulb, applying toothpaste to a toothbrush, or transferring an egg between trays, where it averaged a success rate of 65 percent across 12 tasks—nearly double the best VLA model.

Data Diversity

One limitation, admits Darrell, is that his data comes from a single instance of robotic hardware. Robot hands range from fully articulated five-finger designs to simple pincer grippers, and tactile sensors can rely on fundamentally different physics, from measuring changes in resistance to recording images of a soft gel pad deforming. That makes most tactile AI research sensor-specific, says Chengbo Yuan, a master’s student at Tsinghua University in Beijing, and makes it hard to share data and transfer learnings between groups.

Yuan recently set out to tackle this problem by aggregating more than 3,000 hours of tactile robotic data from publicly available datasets, covering 21 sensor types and a variety of robot embodiments. Yuan says they were inspired by efforts like the Open X-Embodiment collaboration, which pooled data from many robots and led to models that generalize to hardware not used in training. Yuan’s team then designed a hardware-agnostic model that can train on this diverse data by converting each sensor’s output into a shared format and mapping it onto labeled positions on a template of a human hand. This model was much more successful than a baseline model, even on hardware it had never encountered before. Yuan puts that down to it acquiring “some kind of common sense of tactile knowledge,” by training on such diverse setups.

Chasing Scale

Despite the promising results, Yuan thinks more tactile data is needed, and his group is now leading an 80-institution collaboration to collate a larger set of teleoperated demonstrations using a standardized approach to tactile data collection and processing. In the meantime, Fudan University in Shanghai and its spin-out NeoteAI have already produced a tactile dataset an order of magnitude larger than previous efforts. Using a proprietary sensor attached to a variety of robotic arms and a handheld gripper operated by humans, they have collected more than 30,000 hours of demonstrations with synchronized visual and tactile data.

The researchers used this data to train a model that doesn’t just react to touch, but also proactively predicts what the robot should be feeling to help guide and assess actions, significantly improving performance. Shunlin Lu, a postdoc researcher at Fudan University and CTO of NeoteAI, says the results are clear evidence that access to large-scale and diverse tactile data leads to significant performance gains.

Robot manipulation policies with a tactile component offer improved performance on a variety of real-world tasks.NeoteAI

Another approach to scaling tactile data could be to piggyback on the vast quantities of visual robotics data already collected. Researchers at the University of Southern California, in Los Angeles, recently released a model that learned to infer tactile information from visual data, by training it on more than 2,700 demonstrations of everyday manipulation using a handheld gripper that records both tactile data and images from a camera on the device. The model learned associations between images of the gripper coming into contact with objects and the amount of pressure felt by the tactile sensors at that moment, giving even robots without tactile sensors a rudimentary sense of touch that the researchers showed to be particularly useful for contact-rich manipulation tasks. But their broader ambition is to use the generator to add tactile data to existing vision datasets.

How much tactile data will be required for breakthroughs in dexterous tasks remains unclear. So far, tactile training’s main contribution has been to make robots more efficient learners at tasks already within reach like picking and placing objects, says Yuan, and he suspects new algorithms may be required to tackle problems truly impossible without touch.

Long Cheng of the Chinese Academy of Sciences in Beijing also thinks raw data is no panacea. “Data is good,” he says. “But how to use them correctly is another issue.” The problem, he notes, is that vision provides a continuous, high-bandwidth stream of pixels, while tactile signals are sparse and intermittent, so models learn to ignore them. His solution, being presented at IROS 2026 later this month, is a model that predicts what a robot will feel from vision alone and then compares it against real tactile input. A large gap between the two means the sensor is detecting something the robot would otherwise miss, so these surprising signals are amplified while predictable ones are dampened. Across five contact-rich tasks, the approach averaged 62.8 percent success against 28.2 percent for the same model without touch.

Lu is more confident that data scaling could have similar benefits to those seen in areas like language and vision. He guesses closer to 100,000 hours, collected in varied, real-world settings rather than in the lab, could unlock new capabilities. Either way, the field now has some early signs that larger tactile datasets and smarter ways to use them can give robots a significant boost on some of the most challenging tasks. “I think tactile intelligence is actually the next step for physical AI,” Lu says.

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