Debugging Ray Tracing Applications Using NVIDIA OptiX Toolkit
NVIDIA OptiX ray tracing engine is an application framework for achieving optimal ray tracing performance on the GPU. Applications using OptiX can fail in ways...
NVIDIA OptiX ray tracing engine is an application framework for achieving optimal ray tracing performance on the GPU. Applications using OptiX can fail in ways that are difficult to diagnose: an invalid API argument, a black frame, or a GPU-side bug buried under thousands of concurrent threads. Debugging facilities in the NVIDIA OptiX Toolkit (OTK) can help. OTK is a GitHub repositoryβ¦
Capcom's RE ENGINE team set out to bring path tracing into two shipping titles at once, Resident Evil Requiem and PRAGMATA, each with a different visual...
Shaders are GPU programs that process visual dataβsuch as rays, pixels, geometry, and texturesβto produce specific rendering effects. Shaders find necessary...
NVIDIA RTX provides game developers with direct paths to AI-driven characters, frame generation, and ray-traced rendering. This post walks through a meaningful...
Today, game developers can begin integrating NVIDIA DLSS 4.5 with Dynamic Multi Frame Generation, Multi Frame Generation 6X, and the second-generation...